![]() ![]() ![]() If self switch A is off it turns self switch A on and runs the event. This format would keep the entire function on one page, which I personally prefer for organizational reasons. My first iteration of this event will rely on a condition branch/self switch to tell the event whether or not it has already triggered.Ĭondition Branch: Item is in inventory If you are doing a one-shot quest and don't want 99 unusable ore in inventory, it may be helpful to have the mining event deplete after one use. I will also add a text line to give the player an explanation that the event is no longer available for mining. ![]() I will turn on a self switch to trigger the event page or condition branch. I will add either a page or a condition branch. Feedback is appreciated!! Credits: Helladen - Dash Script modern algebra - ATS Special Message Codes Script Vlue - Sleep Item Popup Script Casper Gaming - CSCA Light Effects Script Archeia, Car, rhyme, Evileagles, boldpaste, Yami, Neonblack - Luna Engine Scripts First seed material - Original Mack Tilesets mikie0100 - Window Skin Celianna - Nebula Parallax Songs Used: I3-Emotional - Beyond the Veil I3-Emotional - Eternal Promise Broken I3-Emotional - Murn for the Past I3-Emotional - Timeless JDB - Behind The Mirror (Bonus) JDB - Descry JDB - Hounted Mansion JDB - Outside Steps JDB - Waiting JDB Artist - Inspirational Vol.2 - 08 She Remained JDB Artist - Inspirational Vol.2 - 34 Facing Dead Composer/Musician JDB Artist Publisher DEGICA Co., LTD (C) 2012 ENTERBRAIN, INC artists Luna Engine Factory – Archeia and Caz Luna Engine Etrian – Archeia and rhyme Luna Engine EvilEagles Ys – EvilEagles Archeia and Kingdom Rise and Fall (For the shopkeeper image) Luna Engine Ffspiration – boldpaste programmers Luna Engine – Yami (Cuong Nguyen) CPBE Add-ons – Neonblack Etrian Unique Scripts - rhyme Special thanks: Darkperv - Testing Ninjamike28 - Testing Orbin - Testing Helena AKA mothbae - Dialogue fixing (as always C: ) (7hours this time) Developer ENTERBRAIN, INC Artist Celianna Publisher DEGICA Co.In this section, I cover something most viewers will already know from the tutorials how to shut the event off again after one use. Fixed some slight bugs like typos and transfer events. Made menu simpler, additional credits added to game. It gave the impression that something entirely different killed the player. ![]() : - Added a death checker, no longer the player will be murdered minutes after he's supposed to. Game features: - Dark atmosphere accompanied by a dark story - Multiple endings based on choices made (make sure to collect all 4 diary flashbacks to unlock a post-credits cutscene!) - Stealthy gameplay surrounding a Fear system - Doesn't feature combat, character-driven - About 45-60 minutes length of gameplay Updates: : - Updated all facesets and some sprites (with the exception of Leyn) - Fixed bug where slashing at a crystal with 0 seals gives game over - fixed a certain npc chasing you before intended chase. It is part of the series of short stories which lead up to my final project. This psychological thriller takes place in the same universe as "The Crimson Mind", though the timelines vary. Join Unelma Cerdess as she wanders through the village while gradually uncovering the truth about its tragic fate. Press F5 for better Fullscreen F6 to adjust it Story: A peaceful, isolated village turns into one girl's nightmare as she awakens from her slumber to find herself separated from her beloved sister. A feature that memorizes the decisions you make through the game and uses it in other games playing in the same universe. A feature to let you fight back at some point. The feature list: - Item quick-select/use - Improved Panic System, Spawn system for the horrors that come for you. The Rework is here: Featuring extended story, gameplay, character backgrounds, updated graphics, added features. This game is the second entry of a series of short-stories about different characters from the same world. ![]()
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